
Welcome to the Cocoa Touch Games Product Support page.
This is where you'll find known issues and version change information for all of our released games. Each released game has it's own section below.
Where can I submit a question, a report, or request support for any of your games?
Right here! Click the "Email a Support Request" link on the right side of the page to send us your email about Garden Marbles. If anything comes up support-wise, we'll post it right here.

Bug Bounce v1.0 was released August 6, 2008.
Bug Bounce v1.01 was released August 11, 2008 to fix an isolated bug involving screen orientation.
Bug Bounce v1.02 was released August 23, 2008 to put the music back in that was accidently removed in v1.01.
It seems a bit fast, difficult to control, and short. Why?
It's supposed to be a simple, fast-playing game that doesn't take long to figure out and makes you want to play over and over to try to be just a bit better than last time. Do your fingers get in the way and block your view of enemy bugs a bit? Yup, they will, sorry. The enemies will spawn and bounce around in increasing numbers with the intention that you will eventually move to another season and then the game's end. Patience and a bit of planning about where to move (and perhaps a tiny bit of luck) will make your score improve each time you play.
There's a rather, umm, naughty name in the global high score list.
We've got an extensive black list of, uh, "naughty" words but one we've not heard of or didn't think about might occasionally slip through. We're combing the database of global high scores each night and will remove the offending ones and add that word to our blacklist when we find them.
The instructions screen(s) are tipped into portrait mode
We've had one single report of the two instructions screens being tipped into portrait mode (they shoud be landscape) and being cut off/cropped. We released a new version of Bug Bounce, 1.0.1, to the iPhone App Store that corrects this possible error.
There's no game play music in version 1.01. The game seems a bit, uh, "quiet" don't you think?
Oops, our bad! We accidently turned off the gameplay music in v1.01. The 1.02 version has it back in. Sorry about that. Silly us.

Garden Marbles v1.0 was released September 20, 2008.
Garden Marbles v1.0.1 was released September 26, 2008.
The high scores screen is tipped into portrait mode.
We've had a few reports of the high scores screen being tipped into portrait mode (they shoud be landscape) and being cut off. We have added a code fix for this in the 1.0.1 build that is now available on the iPhone App Store.
My device's screen dims and then goes black, but I still hear music. Did the game crash?
Nope. That's your device going into power save mode then to sleep. We have added one line to our code (our thanks to Ben for suggesting one work around, and then "trapper" for pointing out the "[UIApplication sharedApplication].idleTimerDisabled = YES;" code that fixed it). We have added a code fix for this in the 1.0.1 build that is now available on the iPhone App Store.

Cloud Girls v1.0 was released October 7, 2008.
Got a bug to report?
We haven't yet heard a report of any bugs in Cloud Girls, but if you run into one please drop us a line using the email link at right. Thanks!

Dessert Dilemma v1.0 was released on November 17, 2008.
Got a bug to report?
We haven't yet heard a report of any bugs in Dessert Dilemma, but if you run into one please drop us a line using the email link at right. Thanks!